Monthly Archives: December 2015

Improved world editor in Realization Engine 33

I made a new videon showing how I decorate a small island to demonstrate the new improved world editor mode. Now the user can place any abject as well as moving and rotating them. Objects and also be deleted. The world can be saved to a file from the editor. At startup, the program looks for a save file in the same folder as the executable file, if no save file is found, a default file is loaded. The video also shows some post processing effects I have implemented.

Download an try it yourself: http://sor.brinkeby.se/

Balancing robot simple autonomous behavior

Made a new video demonstrating how my Arduino based balancing robot can enter balancing mode by itself. The video also shows the robot doing basic obstacle avoidance using its tree ultrasonic rangefinders. The obstacle avoidance if currently done by one of the Arduinos, but this a typical high level function that will later be handled by the Raspberry Pi.